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Fear

Feaare Avoid contact with invisible enemies that the eyes are watching

The main idea is to give the player not direct control over the game, but through gameplay elements. The player does not see enemies, but sees eyes that look at them.

Control is carried out by clicking on an object to move cBlack Jack Slotsada eye individually and understand where the enemy is approximately located and where he is moving, and then move away from the dangerous place and survive as long as possible. Only 4 eyes. Since invisible enemies are generally unpleasant to play with, I decided to make sure they are always spawned from one point and the player knows for sure that no one can be behind them.

The graphic design is extremely simple - everything is black, only the white eyes are visible. There is no story in the game, everything is focused on the gameplay design and its complication, which depends on the player's actions and makes each game unique and addictive.

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